Sacred Gold & Storm Silver Abilities

161 Abilities

Adaptability 5 users

Increases the same-type attack bonus from 1.5× to 2×.

Aftermath 6 users

Damages the attacker for 1/4 its max HP when knocked out by a contact move.

Air Lock 1 user

Negates all effects of weather, but does not prevent the weather itself.

Analytic 8 users

Strengthens moves to 1.3× their power when moving last.

Anger Point 4 users

Raises Attack to the maximum of six stages upon receiving a critical hit.

Anticipation 8 users

Notifies all trainers upon entering battle if an opponent has a super-effective move, self destruct, explosion, or a one-hit KO move.

Arena Trap 3 users

Prevents opponents from fleeing or switching out. Eluded by flying-types and Pokémon in the air.

Bad Dreams 1 user

Damages sleeping opponents for 1/8 their max HP after each turn.

Battle Armor 9 users

Protects against critical hits.

Big Pecks 3 users

Protects against Defense drops.

Blaze 0 users

Strengthens fire moves to inflict 1.5× damage at 1/3 max HP or less.

Chlorophyll 17 users

Doubles Speed during strong sunlight.

Clear Body 2 users

Prevents stats from being lowered by other Pokémon.

Cloud Nine 6 users

Negates all effects of weather, but does not prevent the weather itself.

Color Change 1 user

Changes type to match when hit by a damaging move.

Competitive 1 user

Raises Special Attack by two stages upon having any stat lowered.

Compound Eyes 4 users

Increases moves' accuracy to 1.3×.

Contrary 1 user

Inverts stat changes.

Cursed Body 3 users

Has a 30% chance of Disabling any move that hits the Pokémon.

Cute Charm 6 users

Has a 30% chance of infatuating attacking Pokémon on contact.

Damp 13 users

Prevents self destruct, explosion, and aftermath from working while the Pokémon is in battle.

Defiant 3 users

Raises Attack two stages upon having any stat lowered.

Download 3 users

Raises the attack stat corresponding to the opponents' weaker defense one stage upon entering battle.

Drizzle 3 users

Summons rain that lasts indefinitely upon entering battle.

Drought 3 users

Summons strong sunlight that lasts indefinitely upon entering battle.

Dry Skin 5 users

Causes 1/8 max HP in damage each turn during strong sunlight, but heals for 1/8 max HP during rain. Increases damage from fire moves to 1.25×, but absorbs water moves, healing for 1/4 max HP.

Early Bird 10 users

Makes sleep pass twice as quickly.

Effect Spore 4 users

Has a 30% chance of inflcting either paralysis, poison, or sleep on attacking Pokémon on contact.

Filter 4 users

Decreases damage taken from super-effective moves by 1/4.

Flame Body 5 users

Has a 30% chance of burning attacking Pokémon on contact.

Flare Boost 2 users

Increases Special Attack to 1.5× when burned.

Flash Fire 7 users

Protects against fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.

Flower Gift 1 user

Increases friendly Pokémon's Attack and Special Defense to 1.5× during strong sunlight.

Forecast 1 user

Changes castform's type and form to match the weather.

Forewarn 3 users

Reveals the opponents' strongest move upon entering battle.

Friend Guard 4 users

Decreases all direct damage taken by friendly Pokémon to 0.75×.

Frisk 8 users

Reveals an opponent's held item upon entering battle.

Gluttony 11 users

Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.

Guts 14 users

Increases Attack to 1.5× with a major status ailment.

Harvest 3 users

Has a 50% chance of restoring a used Berry after each turn if the Pokémon has held no items in the meantime.

Healer 2 users

Has a 30% chance of curing each adjacent ally of any major status ailment after each turn.

Heatproof 2 users

Halves damage from fire moves and burns.

Heavy Metal 5 users

Doubles the Pokémon's weight.

Honey Gather 1 user

The Pokémon may pick up honey after battle.

Huge Power 3 users

Doubles Attack in battle.

Hustle 13 users

Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.

Hydration 11 users

Cures any major status ailment after each turn during rain.

Hyper Cutter 3 users

Prevents Attack from being lowered by other Pokémon.

Ice Body 7 users

Heals for 1/16 max HP after each turn during hail. Protects against hail damage.

Illuminate 3 users

Doubles the wild encounter rate.

Immunity 3 users

Prevents poison.

Imposter 1 user

Transforms upon entering battle.

Infiltrator 6 users

Bypasses light screen, reflect, and safeguard.

Inner Focus 8 users

Prevents flinching.

Insomnia 6 users

Prevents sleep.

Intimidate 18 users

Lowers opponents' Attack one stage upon entering battle.

Iron Fist 7 users

Strengthens punch-based moves to 1.2× their power.

Justified 5 users

Raises Attack one stage upon taking damage from a dark move.

Keen Eye 11 users

Prevents accuracy from being lowered.

Klutz 0 users

Prevents the Pokémon from using its held item in battle.

Leaf Guard 7 users

Protects against major status ailments during strong sunlight.

Levitate 28 users

Evades ground moves.

Light Metal 1 user

Halves the Pokémon's weight.

Lightning Rod 8 users

Redirects single-target electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.

Limber 6 users

Prevents paralysis.

Liquid Ooze 4 users

Damages opponents using leeching moves for as much as they would heal.

Magic Bounce 2 users

Reflects most non-damaging moves back at their user.

Magic Guard 11 users

Protects against damage not directly caused by a move.

Magma Armor 1 user

Prevents freezing.

Magnet Pull 5 users

Prevents steel opponents from fleeing or switching out.

Marvel Scale 3 users

Increases Defense to 1.5× with a major status ailment.

Minus 2 users

Increases Special Attack to 1.5× when a friendly Pokémon has plus or minus.

Mold Breaker 1 user

Bypasses targets' abilities if they could hinder or prevent a move.

Moody 6 users

Raises a random stat two stages and lowers another one stage after each turn.

Motor Drive 1 user

Absorbs electric moves, raising Speed one stage.

Moxie 6 users

Raises Attack one stage upon KOing a Pokémon.

Multiscale 1 user

Halves damage taken from full HP.

Multitype 1 user

Changes arceus's type and form to match its held Plate.

Natural Cure 12 users

Cures any major status ailment upon switching out.

Neutralizing Gas 2 users

Neutralizes abilities of all Pokémon in battle.

No Guard 3 users

Ensures all moves used by and against the Pokémon hit.

Normalize 2 users

Makes the Pokémon's moves all act normal-type.

Oblivious 9 users

Prevents infatuation and protects against captivate.

Overcoat 6 users

Protects against damage from weather.

Overgrow 0 users

Strengthens grass moves to inflict 1.5× damage at 1/3 max HP or less.

Own Tempo 14 users

Prevents confusion.

Pickpocket 3 users

Steals attacking Pokémon's held items on contact.

Pickup 8 users

Picks up other Pokémon's used and Flung held items. May also pick up an item after battle.

Plus 3 users

Increases Special Attack to 1.5× when a friendly Pokémon has plus or minus.

Poison Heal 3 users

Heals for 1/8 max HP after each turn when poisoned in place of damage.

Poison Point 8 users

Has a 30% chance of poisoning attacking Pokémon on contact.

Poison Touch 4 users

Has a 30% chance of poisoning target Pokémon upon contact.

Prankster 4 users

Raises non-damaging moves' priority by one stage.

Pressure 14 users

Increases the PP cost of moves targetting the Pokémon by one.

Protean 1 user

Changes the bearer's type to match each move it uses.

Pure Power 2 users

Doubles Attack in battle.

Quick Feet 8 users

Increases Speed to 1.5× with a major status ailment.

Rain Dish 11 users

Heals for 1/16 max HP after each turn during rain.

Rattled 10 users

Raises Speed one stage upon being hit by a dark, ghost, or bug move.

Reckless 9 users

Strengthens recoil moves to 1.2× their power.

Regenerator 7 users

Heals for 1/3 max HP upon switching out.

Rivalry 7 users

Increases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposite gender.

Rock Head 16 users

Protects against recoil damage.

Rough Skin 3 users

Damages attacking Pokémon for 1/8 their max HP on contact.

Run Away 12 users

Ensures success fleeing from wild battles.

Sand Force 8 users

Strengthens rock, ground, and steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.

Sand Rush 2 users

Doubles Speed during a sandstorm. Protects against sandstorm damage.

Sand Stream 2 users

Summons a sandstorm that lasts indefinitely upon entering battle.

Sand Veil 9 users

Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.

Sap Sipper 6 users

Absorbs grass moves, raising Attack one stage.

Scrappy 7 users

Lets the Pokémon's normal and fighting moves hit ghost Pokémon.

Serene Grace 6 users

Doubles the chance of moves' extra effects occurring.

Shadow Tag 2 users

Prevents opponents from fleeing or switching out.

Sharpness 1 user

Powers up slicing moves.

Shed Skin 10 users

Has a 33% chance of curing any major status ailment after each turn.

Sheer Force 9 users

Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.

Shell Armor 10 users

Protects against critical hits.

Shield Dust 1 user

Protects against incoming moves' extra effects.

Simple 2 users

Doubles the Pokémon's stat modifiers. These doubled modifiers are still capped at -6 or 6 stages.

Skill Link 4 users

Extends two-to-five-hit moves and triple kick to their full length every time.

Slow Start 2 users

Halves Attack and Speed for five turns upon entering battle.

Sniper 12 users

Strengthens critical hits to inflict 3× damage rather than 2×.

Snow Cloak 1 user

Increases evasion to 1.25× during hail. Protects against hail damage.

Snow Warning 0 users

Summons hail that lasts indefinitely upon entering battle.

Solar Power 6 users

Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.

Solid Rock 2 users

Decreases damage taken from super-effective moves by 1/4.

Soundproof 10 users

Protects against sound-based moves.

Speed Boost 8 users

Raises Speed one stage after each turn.

Stall 0 users

Makes the Pokémon move last within its move's priority bracket.

Static 7 users

Has a 30% chance of paralyzing attacking Pokémon on contact.

Steadfast 10 users

Raises Speed one stage upon flinching.

Stench 7 users

Has a 10% chance of making target Pokémon flinch with each hit.

Sticky Hold 6 users

Prevents a held item from being removed by other Pokémon.

Storm Drain 6 users

Redirects single-target water moves to this Pokémon where possible. Absorbs Water moves, raising Special Attack one stage.

Sturdy 22 users

Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

Suction Cups 1 user

Prevents being forced out of battle by other Pokémon's moves.

Super Luck 7 users

Raises moves' critical hit rates one stage.

Swarm 5 users

Strengthens bug moves to inflict 1.5× damage at 1/3 max HP or less.

Swift Swim 26 users

Doubles Speed during rain.

Synchronize 5 users

Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.

Tangled Feet 6 users

Doubles evasion when confused.

Technician 17 users

Strengthens moves of 60 base power or less to 1.5× their power.

Telepathy 10 users

Protects against friendly Pokémon's damaging moves.

Thick Fat 19 users

Halves damage from fire and ice moves.

Tinted Lens 7 users

Doubles damage inflicted with not-very-effective moves.

Torrent 0 users

Strengthens water moves to inflict 1.5× damage at 1/3 max HP or less.

Toxic Boost 1 user

Increases Attack to 1.5× when poisoned.

Trace 5 users

Copies an opponent's ability upon entering battle.

Truant 0 users

Skips every second turn.

Unaware 5 users

Ignores other Pokémon's stat modifiers for damage and accuracy calculation.

Unburden 6 users

Doubles Speed upon using or losing a held item.

Unnerve 7 users

Prevents opposing Pokémon from eating held Berries.

Vital Spirit 10 users

Prevents sleep.

Volt Absorb 2 users

Absorbs electric moves, healing for 1/4 max HP.

Water Absorb 11 users

Absorbs water moves, healing for 1/4 max HP.

Water Veil 7 users

Prevents burns.

Weak Armor 6 users

Raises Speed and lowers Defense by one stage each upon being hit by a physical move.

White Smoke 1 user

Prevents stats from being lowered by other Pokémon.

Wind Rider 1 user

Gives immunity to wind moves, and causes the Pokémon's Attack to increase by one stage when hit by one.

Wonder Guard 1 user

Protects against damaging moves that are not super effective.

Wonder Skin 2 users

Lowers incoming non-damaging moves' base accuracy to exactly 50%.