Inclement Emerald Items

695 Items

💿 TMs / HMs (100)

# Move Type Cat. Location ↑↓ Description
TM01 Focus Punch Fighting Route 115 The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
TM02 Dragon Claw Dragon Meteor Falls The user slashes the target with huge, sharp claws to inflict damage.
TM03 Water Pulse Water Seaspray Cave The user attacks the target with a pulsing blast of water. This may also confuse the target.
TM04 Calm Mind Psychic Mossdeep City The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
TM05 Roar Normal Route 114 The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
TM06 Toxic Poison Fiery Path A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail Ice Shoal Cave The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
TM08 Bulk Up Fighting Dewford Town The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
TM09 Bullet Seed Grass Route 104 The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row.
TM10 Hidden Power Normal Fortree City This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TM11 Sunny Day Fire Scorched Slab The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
TM12 Taunt Dark Trick House 1 The target is taunted into a rage that allows it to use only attack moves for three turns.
TM13 Ice Beam Ice Abandoned Ship The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TM14 Blizzard Ice Lilycove City Department Store A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
TM15 Hyper Beam Normal Lilycove City Department Store The target is attacked with a powerful beam. The user can't move on the next turn.
TM16 Light Screen Psychic Lilycove City Department Store A wondrous wall of light is put up to reduce damage from special moves for five turns.
TM17 Protect Normal Lilycove City Department Store This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Water Abandoned Ship The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
TM19 Giga Drain Grass Route 123 A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
TM20 Safeguard Normal Lilycove City Department Store The user creates a protective field that prevents status conditions for five turns.
TM21 Frustration Normal Verdant Glade This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TM22 Solar Beam Grass Safari Zone The user gathers light on the first turn, then blasts a bundled beam on the next turn.
TM23 Iron Tail Steel Meteor Falls The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
TM24 Thunderbolt Electric Mauville City The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
TM25 Thunder Electric Lilycove City Department Store A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
TM26 Earthquake Ground Seafloor Cavern The user sets off an earthquake that strikes every Pokémon around it.
TM27 Return Normal Fallarbor Town This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TM28 Dig Ground Route 114 The user burrows into the ground on the first turn, then attacks on the next turn.
TM29 Psychic Psychic Victory Road The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
TM30 Shadow Ball Ghost Mt. Pyre The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
TM31 Brick Break Fighting Granite Cave The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
TM32 Double Team Normal Route 113 By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
TM33 Reflect Psychic Lilycove City Department Store A wondrous wall of light is put up to reduce damage from physical moves for five turns.
TM34 Sludge Wave Poison Petalburg Woods The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits.
TM35 Flamethrower Fire Magma Hideout The target is scorched with an intense blast of fire. This may also leave the target with a burn.
TM36 Sludge Bomb Poison Dewford Town The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.
TM37 Sandstorm Rock Route 111 A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
TM38 Fire Blast Fire Lilycove City Department Store The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
TM39 Rock Tomb Rock Rustboro City The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
TM40 Aerial Ace Flying Route 103 The user confounds the target with speed, then slashes. This attack never misses.
TM41 Torment Dark Slateport City The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42 Facade Normal Petalburg City This move's power is doubled if the user is poisoned, burned, or paralyzed.
TM43 Secret Power Normal Route 111 This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TM44 Rest Psychic Lilycove City The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
TM45 Attract Normal Verdanturf Town If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
TM46 Thief Dark Slateport City The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM47 Steel Wing Steel Granite Cave The target is hit with wings of steel. This may also boost the user's Defense stat.
TM48 Skill Swap Psychic Mt. Pyre The user employs its psychic power to exchange Abilities with the target.
TM49 Sleep Talk Normal Fortree City The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
TM50 Overheat Fire Lavaridge Town The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.
TM51 Roost Flying Fortree City The user lands and rests its body. This move restores the user's HP by up to half its max HP.
TM52 Focus Blast Fighting Lilycove City Department Store The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
TM53 Energy Ball Grass Safari Zone The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
TM54 Psyshock Psychic Route 114 The user materializes an odd psychic wave to attack the target. This move deals physical damage.
TM55 Scald Water Sootopolis City The user attacks by shooting boiling hot water at the target. This may also leave the target with a burn.
TM56 Leech Life Bug Sandstrewn Ruins The user drains the target's blood. The user's HP is restored by up to half the damage taken by the target.
TM57 Charge Beam Electric Slateport City Marketplace The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
TM58 Endure Normal Slateport City Marketplace The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
TM59 Dragon Pulse Dragon Meteor Falls The target is attacked with a shock wave generated by the user's gaping mouth.
TM60 Drain Punch Fighting Fallarbor Town The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
TM61 Will-O-Wisp Fire Mt. Pyre The user shoots a sinister flame at the target to inflict a burn.
TM62 Acrobatics Flying Route 119 The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
TM63 Rock Slide Rock Route 111 Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM64 Explosion Normal Pacifidlog Town The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
TM65 Shadow Claw Ghost Granite Cave The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
TM66 Payback Dark Verdanturf Town The user stores power, then attacks. This move's power is doubled if the user moves after the target.
TM67 Recycle Normal Slateport City Marketplace The user recycles a held item that has been used in battle so it can be used again.
TM68 Giga Impact Normal Lilycove City Department Store The user charges at the target using every bit of its power. The user can't move on the next turn.
TM69 Rock Polish Rock Jagged Pass The user polishes its body to reduce drag. This sharply boosts the user's Speed stat.
TM70 Aurora Veil Ice Shoal Cave This move reduces damage from physical and special moves for five turns. This can be used only when it is snowing.
TM71 Stone Edge Rock Seaspray Cave The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
TM72 Volt Switch Electric Mauville City After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM73 Thunder Wave Electric Slateport City Marketplace The user launches a weak jolt of electricity that paralyzes the target.
TM74 Gyro Ball Steel Mauville City The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.
TM75 Swords Dance Normal Sootopolis City A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
TM76 Stealth Rock Rock Seaspray Cave The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.
TM77 Struggle Bug Bug Route 116 The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats.
TM78 Bulldoze Ground Slateport City Marketplace The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
TM79 Freeze-Dry Ice Seaspray Cave The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.
TM80 Venoshock Poison Petalburg Woods The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
TM81 X-Scissor Bug Verdanturf Town The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors.
TM82 Dragon Tail Dragon Slateport City Marketplace The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
TM83 Flame Charge Fire Route 110 Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat.
TM84 Poison Jab Poison Route 119 The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
TM85 Dream Eater Psychic Route 124 The user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target.
TM86 Grass Knot Grass Petalburg Woods The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
TM87 Smack Down Rock Ember Path The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
TM88 Low Sweep Fighting Slateport City Marketplace The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
TM89 U-Turn Bug Ashen Woods After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 Substitute Normal Lilycove City The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
TM91 Flash Cannon Steel New Mauville The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
TM92 Trick Room Psychic Trick House 3 The user creates a bizarre area in which slower Pokémon get to move first for five turns.
TM93 Wild Charge Electric Route 110 / Safari Zone The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
TM94 Sucker Punch Dark Lavaridge Town This move enables the user to attack first. This move fails if the target is not readying an attack.
TM95 Snarl Dark Dewford Meadow The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
TM96 Avalanche Ice Mossdeep City This move's power is doubled if the target has inflicted damage on the user in the same turn.
TM97 Dark Pulse Dark Aqua Hideout The user releases a horrible aura imbued with ill intent. This may also make the target flinch.
TM98 False Swipe Normal Rustboro City A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
TM99 Dazzling Gleam Fairy Route 123 The user damages opposing Pokémon by emitting a powerful flash.
TM100 Curse Ghost Dewford Manor A move that has different effects depending on whether the user is a Ghost type or not.

💿 Hm (8)

# Move Type Cat. Location ↑↓ Description
HM01 Cut Steel Rustboro City The target is cut with a scythe or claw.
HM02 Fly Flying Route 119 The user flies up into the sky on the first turn, then attacks on the next turn.
HM03 Surf Water Petalburg City The user attacks everything around it by swamping its surroundings with a giant wave.
HM04 Strength Rock Rusturf Tunnel The target is slugged with a punch thrown at maximum power.
HM05 Flash Normal Granite Cave This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
HM06 Rock Smash Fighting Mauville City The user attacks with a punch. This may also lower the target's Defense stat.
HM07 Waterfall Water Sootopolis City The user charges at the target and may make it flinch.
HM08 Dive Water Mossdeep City The user dives on the first turn, then floats up and attacks on the next turn.

💎 Mega Stones (54)

Name ↑↓ Location ↑↓ Description
Abomasite Seaspray Cave (requires Mach Bike) One of a variety of mysterious Mega Stones. Have Abomasnow hold it, and this stone will enable it to Mega Evolve during battle.
Absolite Safari Zone One of a variety of mysterious Mega Stones. Have Absol hold it, and this stone will enable it to Mega Evolve during battle.
Aerodactylite Mirage Tower One of a variety of mysterious Mega Stones. Have Aerodactyl hold it, and this stone will enable it to Mega Evolve during battle.
Aggronite Route 116 (from Devon Employee) One of a variety of mysterious Mega Stones. Have Aggron hold it, and this stone will enable it to Mega Evolve during battle.
Alakazite Slateport City One of a variety of mysterious Mega Stones. Have Alakazam hold it, and this stone will enable it to Mega Evolve during battle.
Altarianite Lilycove City (show Altaria to Maniac outside Fan Club) One of a variety of mysterious Mega Stones. Have Altaria hold it, and this stone will enable it to Mega Evolve during battle.
Ampharosite New Mauville One of a variety of mysterious Mega Stones. Have Ampharos hold it, and this stone will enable it to Mega Evolve during battle.
Audinite Route 104 One of a variety of mysterious Mega Stones. Have Audino hold it, and this stone will enable it to Mega Evolve during battle.
Banettite Dewford Manor One of a variety of mysterious Mega Stones. Have Banette hold it, and this stone will enable it to Mega Evolve during battle.
Beedrillite Petalburg Woods One of a variety of mysterious Mega Stones. Have Beedrill hold it, and this stone will enable it to Mega Evolve during battle.
Blastoisinite Seaspray Cave One of a variety of mysterious Mega Stones. Have Blastoise hold it, and this stone will enable it to Mega Evolve during battle.
Blazikenite Petalburg City Gym (before Norman) One of a variety of mysterious Mega Stones. Have Blaziken hold it, and this stone will enable it to Mega Evolve during battle.
Butterfrenite Dewford Meadow Enables Butterfre to Mega Evolve during battle when held.
Cameruptite Magma Hideout One of a variety of mysterious Mega Stones. Have Camerupt hold it, and this stone will enable it to Mega Evolve during battle.
Charizardite X Fiery Path One of a variety of mysterious Mega Stones. Have Charizard hold it, and this stone will enable it to Mega Evolve during battle.
Charizardite Y Ember Path One of a variety of mysterious Mega Stones. Have Charizard hold it, and this stone will enable it to Mega Evolve during battle.
Diancite Pacifidlog Town (show happy Diancie to Fan Club Chairman's brother) One of a variety of mysterious Mega Stones. Have Diancie hold it, and this stone will enable it to Mega Evolve during battle.
Flygonite Desert Underpass (requires 5 badges) Enables Flygo to Mega Evolve during battle when held.
Galladite Fallarbor Town (gift from Mrs. Cosmo) One of a variety of mysterious Mega Stones. Have Gallade hold it, and this stone will enable it to Mega Evolve during battle.
Garchompite Sandstrewn Ruins One of a variety of mysterious Mega Stones. Have Garchomp hold it, and this stone will enable it to Mega Evolve during battle.
Gardevoirite Verdanturf Town (gift from Wanda after Rusturf Tunnel) One of a variety of mysterious Mega Stones. Have Gardevoir hold it, and this stone will enable it to Mega Evolve during battle.
Gengarite Mt. Pyre One of a variety of mysterious Mega Stones. Have Gengar hold it, and this stone will enable it to Mega Evolve during battle.
Glalitite Shoal Cave One of a variety of mysterious Mega Stones. Have Glalie hold it, and this stone will enable it to Mega Evolve during battle.
Gyaradosite Route 118 (defeat Magikarp Guy with 6 Magikarp) One of a variety of mysterious Mega Stones. Have Gyarados hold it, and this stone will enable it to Mega Evolve during battle.
Heracronite Route 115 (requires Mach Bike, Surf) One of a variety of mysterious Mega Stones. Have Heracross hold it, and this stone will enable it to Mega Evolve during battle.
Houndoominite Route 112 One of a variety of mysterious Mega Stones. Have Houndoom hold it, and this stone will enable it to Mega Evolve during battle.
Kangaskhanite Safari Zone One of a variety of mysterious Mega Stones. Have Kangaskhan hold it, and this stone will enable it to Mega Evolve during battle.
Kingdranite Seafloor Cavern Enables Kingdra to Mega Evolve during battle when held.
Kinglerite Route 106 (requires Surf) Enables Kingler to Mega Evolve during battle when held.
Laprasite Route 127 Enables Lapras to Mega Evolve during battle when held.
Latiasite Southern Island (after capturing Latios/Latias) One of a variety of mysterious Mega Stones. Have Latias hold it, and this stone will enable it to Mega Evolve during battle.
Latiosite Southern Island (after capturing Latios/Latias) One of a variety of mysterious Mega Stones. Have Latios hold it, and this stone will enable it to Mega Evolve during battle.
Lopunnite Abandoned Ship One of a variety of mysterious Mega Stones. Have Lopunny hold it, and this stone will enable it to Mega Evolve during battle.
Lucarionite Abandoned Ship (requires Dive) One of a variety of mysterious Mega Stones. Have Lucario hold it, and this stone will enable it to Mega Evolve during battle.
Machampite Route 121 Enables Machamp to Mega Evolve during battle when held.
Manectite Route 110 One of a variety of mysterious Mega Stones. Have Manectric hold it, and this stone will enable it to Mega Evolve during battle.
Mawilite Route 117 One of a variety of mysterious Mega Stones. Have Mawile hold it, and this stone will enable it to Mega Evolve during battle.
Medichamite Route 111 One of a variety of mysterious Mega Stones. Have Medicham hold it, and this stone will enable it to Mega Evolve during battle.
Metagrossite Victory Road One of a variety of mysterious Mega Stones. Have Metagross hold it, and this stone will enable it to Mega Evolve during battle.
Mewtwonite X Trick House 6 One of a variety of mysterious Mega Stones. Have Mewtwo hold it, and this stone will enable it to Mega Evolve during battle.
Mewtwonite Y Ever Grande City One of a variety of mysterious Mega Stones. Have Mewtwo hold it, and this stone will enable it to Mega Evolve during battle.
Miloticite Mossdeep City Enables Milotic to Mega Evolve during battle when held.
Pidgeotite Route 120 One of a variety of mysterious Mega Stones. Have Pidgeot hold it, and this stone will enable it to Mega Evolve during battle.
Pinsirite Ashen Woods One of a variety of mysterious Mega Stones. Have Pinsir hold it, and this stone will enable it to Mega Evolve during battle.
Sablenite Rusturf Tunnel One of a variety of mysterious Mega Stones. Have Sableye hold it, and this stone will enable it to Mega Evolve during battle.
Salamencite Meteor Falls (requires Waterfall) One of a variety of mysterious Mega Stones. Have Salamence hold it, and this stone will enable it to Mega Evolve during battle.
Sceptilite Petalburg City Gym (before Norman) One of a variety of mysterious Mega Stones. Have Sceptile hold it, and this stone will enable it to Mega Evolve during battle.
Scizorite Route 119 One of a variety of mysterious Mega Stones. Have Scizor hold it, and this stone will enable it to Mega Evolve during battle.
Sharpedonite Aqua Hideout One of a variety of mysterious Mega Stones. Have Sharpedo hold it, and this stone will enable it to Mega Evolve during battle.
Slowbronite Shoal Cave (from Old Man) One of a variety of mysterious Mega Stones. Have Slowbro hold it, and this stone will enable it to Mega Evolve during battle.
Steelixite Granite Cave One of a variety of mysterious Mega Stones. Have Steelix hold it, and this stone will enable it to Mega Evolve during battle.
Swampertite Petalburg City Gym (before Norman) One of a variety of mysterious Mega Stones. Have Swampert hold it, and this stone will enable it to Mega Evolve during battle.
Tyranitarite Scorched Slab One of a variety of mysterious Mega Stones. Have Tyranitar hold it, and this stone will enable it to Mega Evolve during battle.
Venusaurite Petalburg City One of a variety of mysterious Mega Stones. Have Venusaur hold it, and this stone will enable it to Mega Evolve during battle.

🧬 Evolution-item (39)

Name ↑↓ Location ↑↓ Description
Sun Stone Petalburg Woods / Slateport City PokeMart A peculiar stone that can make certain species of Pokémon evolve. It burns as red as the evening sun.
Moon Stone Rustboro City (held by traded Pawniard) / Slateport City PokeMart A peculiar stone that can make certain species of Pokémon evolve. It is as black as the night sky.
Fire Stone Slateport City PokeMart A peculiar stone that can make certain species of Pokémon evolve. The stone has a fiery orange heart.
Leaf Stone Slateport City PokeMart A peculiar stone that can make certain species of Pokémon evolve. It has an unmistakable leaf pattern.
Water Stone Slateport City PokeMart A peculiar stone that can make certain species of Pokémon evolve. It is the blue of a pool of clear water.
Thunder Stone Slateport City PokeMart A peculiar stone that can make certain species of Pokémon evolve. It has a distinct thunderbolt pattern.
Dusk Stone Trick House 2 / Fallarbor Town PokeMart A peculiar stone that can make certain species of Pokémon evolve. It holds shadows as dark as can be.
Dawn Stone Trick House 1 / Seaspray Cave (hidden) / Fallarbor Town PokeMart A peculiar stone that can make certain species of Pokémon evolve. It sparkles like a glittering eye.
Shiny Stone Route 113 / Fallarbor Town PokeMart A peculiar stone that can make certain species of Pokémon evolve. It shines with a dazzling light.
Oval Stone PokeMart A peculiar stone that can make certain species of Pokémon evolve. It’s as round as a Pokémon Egg.
Deep Sea Scale Mauville City PokeMart An item to be held by Clamperl. This scale shines with a faint pink and raises the holder’s Sp. Def stat.
Deep Sea Tooth Mauville City PokeMart An item to be held by Clamperl. This fang gleams a sharp silver and raises the holder’s Sp. Atk stat.
Dragon Scale Mauville City PokeMart A very tough and inflexible scale. Dragon-type Pokémon may be holding this item when caught.
Dubious Disc Fortree City PokeMart / Mauville City PokeMart A transparent device overflowing with dubious data. Its producer is unknown.
Electirizer New Mauville / Fortree City PokeMart A box packed with a tremendous amount of electric energy. It’s loved by a certain Pokémon.
King's Rock Seaspray Cave (requires Mach Bike) / Mauville City PokeMart An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch.
Magmarizer Ember Path / Fortree City PokeMart A box packed with a tremendous amount of magma energy. It’s loved by a certain Pokémon.
Metal Coat Mauville City PokeMart An item to be held by a Pokémon. It’s a special metallic film that can boost the power of Steel-type moves.
Prism Scale Route 106 (hidden) / Mauville City PokeMart A mysterious scale that causes a certain Pokémon to evolve. It shines in rainbow colors.
Protector Sandstrewn Ruins (hidden) / Fortree City PokeMart A protective item of some sort. It is extremely stiff and heavy. It’s loved by a certain Pokémon.
Razor Claw Fortree City PokeMart An item to be held by a Pokémon. This sharply hooked claw increases the holder’s critical-hit ratio.
Razor Fang Fortree City PokeMart An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch.
Reaper Cloth Fortree City PokeMart A cloth imbued with horrifyingly strong spiritual energy. It’s loved by a certain Pokémon.
Sachet Mauville City PokeMart A sachet filled with fragrant perfumes that are just slightly too overwhelming. Yet it’s loved by a certain Pokémon.
Upgrade Mauville City PokeMart A transparent device somehow filled with all sorts of data. It was produced by Silph Co.
Whipped Dream Mauville City PokeMart A soft and sweet treat made of fluffy, puffy, whipped, and whirled cream. It’s loved by a certain Pokémon.
Ice Stone Slateport City PokeMart A peculiar stone that can make certain species of Pokémon evolve. It has an unmistakable snowflake pattern.
Sweet Apple PokeMart A peculiar apple that can make a certain species of Pokémon evolve. It’s exceptionally sweet.
Tart Apple PokeMart A peculiar apple that can make a certain species of Pokémon evolve. It’s exceptionally tart.
Galarica Cuff PokeMart A cuff made from woven-together Galarica Twigs. Giving it to Galarian Slowpoke makes the Pokémon very happy.
Galarica Wreath PokeMart A wreath made from woven-together Galarica Twigs. Placing it on the head of a Galarian Slowpoke makes the Pokémon very happy.
Cracked Pot A peculiar teapot that can make a certain species of Pokémon evolve. It may be cracked, but tea poured from it is delicious.
Love Sweet A heart-shaped sweet. When a Milcery holds this, it spins around happily.
Clover Sweet A clover-shaped sweet. When a Milcery holds this, it spins around happily.
Flower Sweet A flower-shaped sweet. When a Milcery holds this, it spins around happily.
Star Sweet A star-shaped sweet. When a Milcery holds this, it spins around happily.
Ribbon Sweet A ribbon-shaped sweet. When a Milcery holds this, it spins around happily.
Everstone An item to be held by a Pokémon. A Pokémon holding this peculiar stone is prevented from evolving.
Hard Stone An item to be held by a Pokémon. It’s a durable stone that boosts the power of Rock-type moves.

⚔️ Held-item (94)

Name ↑↓ Location ↑↓ Description
Amulet Coin Littleroot Town (gift from Mom after defeating Norman) An item to be held by a Pokémon. It doubles any prize money received if the holding Pokémon joins a battle.
Assault Vest Trick House 4 An item to be held by a Pokémon. This offensive vest raises Sp. Def but prevents the use of status moves.
Big Root Petalburg Woods 3 (hidden) An item to be held by a Pokémon. It boosts the amount of HP the holder recovers from HP-stealing moves.
Binding Band Route 116 An item to be held by a Pokémon. A band that increases the power of binding moves used by the holder.
Black Sludge Route 123 (hidden) An item to be held by a Pokémon. It gradually restores HP to Poison-type Pokémon. It damages any other type.
Bright Powder Route 117 (hidden) An item to be held by a Pokémon. It casts a tricky glare that lowers the opposing Pokémon’s accuracy.
Choice Band Lavaridge Town (gift after defeating Lucy) An item to be held by a Pokémon. This curious headband boosts Attack but only allows the use of one move.
Choice Specs Slateport City (gift after defeating Greta) An item to be held by a Pokémon. These curious glasses boost Sp. Atk but only allow the use of one move.
Choice Scarf Fortree City (gift after defeating Spencer) An item to be held by a Pokémon. This curious scarf boosts Speed but only allows the use of one move.
Damp Rock Weather Institute An item to be held by a Pokémon. It extends the duration of the move Rain Dance when used by the holder.
Destiny Knot Trick House 8 An item to be held by a Pokémon. If the holder becomes infatuated, the opposing Pokémon will be, too.
Expert Belt Trick House 3 An item to be held by a Pokémon. It’s a well-worn belt that slightly boosts the power of supereffective moves.
Eviolite Dewford Town A mysterious Evolutionary lump. When held by a Pokémon that can still evolve, it raises both Defense and Sp. Def.
Flame Orb Ashen Woods An item to be held by a Pokémon. It’s a bizarre orb that will afflict the holder with a burn during battle.
Float Stone Rustboro City An item to be held by a Pokémon. This very light stone reduces the weight of a Pokémon when held.
Focus Band Shoal Cave An item to be held by a Pokémon. The holder may endure a potential KO attack, leaving it with just 1 HP.
Focus Sash PokeMart (Mind Badge required) An item to be held by a Pokémon. If the holder has full HP, it will endure a potential KO attack with 1 HP. The item then disappears.
Grip Claw Wild Sandshrew/Sandslash An item to be held by a Pokémon. It extends the duration of multi-turn attacks like Bind and Wrap.
Heat Rock Weather Institute An item to be held by a Pokémon. It extends the duration of the move Sunny Day when used by the holder.
Icy Rock Weather Institute An item to be held by a Pokémon. It extends the duration of the move Hail when used by the holder.
Iron Ball Wild Mawile An item to be held by a Pokémon. It lowers Speed and allows Ground-type moves to hit Flying-type and levitating holders.
Lagging Tail Wild Slowpoke/Lickitung An item to be held by a Pokémon. It is tremendously heavy and makes the holder move slower than usual.
Leek Wild Farfetch'd / PokeMart A long, green stalk. Boosts Farfetch'd's critical-hit ratio.
Leftovers Wild Munchlax An item to be held by a Pokémon. The holder’s HP is slowly but steadily restored throughout every battle.
Life Orb Route 111 (gift after defeating Winstrates) An item to be held by a Pokémon. It boosts the power of moves, but at the cost of some HP on each hit.
Light Clay Lilycove City An item to be held by a Pokémon. Protective moves like Light Screen and Reflect will be effective longer.
Light Ball Wild Pikachu / PokeMart An item to be held by Pikachu. It’s a puzzling orb that boosts its Attack and Sp. Atk stats.
Lucky Egg Verdant Glade (held by gift Audino) An item to be held by a Pokémon. It’s an egg filled with happiness that earns extra Exp. Points in battle.
Metal Powder PokeMart An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Defense stat.
Muscle Band Dewford Town (held by traded Tropius) An item to be held by a Pokémon. This headband exudes strength, slightly boosting the power of physical moves.
Power Anklet Slateport City Market An item to be held by a Pokémon. It reduces Speed but allows the holder’s Speed stat to grow more after battling.
Power Band Slateport City Market An item to be held by a Pokémon. It reduces Speed but allows the holder’s Sp. Def stat to grow more after battling.
Power Belt Slateport City Market An item to be held by a Pokémon. It reduces Speed but allows the holder’s Defense stat to grow more after battling.
Power Bracer Slateport City Market An item to be held by a Pokémon. It reduces Speed but allows the holder’s Attack stat to grow more after battling.
Power Lens Slateport City Market An item to be held by a Pokémon. It reduces Speed but allows the holder’s Sp. Atk stat to grow more after battling.
Power Weight Slateport City Market An item to be held by a Pokémon. It reduces Speed but allows the holder’s maximum HP to grow more after battling.
Protective Pads Route 114 An item to be held by a Pokémon. These pads protect the holder from effects caused by making direct contact with the target.
Quick Claw Rustboro City An item to be held by a Pokémon. This light, sharp claw lets the bearer move first occasionally.
Ring Target Dewford Meadow (requires Mach Bike) An item to be held by a Pokémon. Moves that normally have no effect will land on a Pokémon holding it.
Rocky Helmet Trick House 4 An item to be held by a Pokémon. If the holder is hit, the attacker will also be damaged upon contact.
Safety Goggles Lavaridge Town (gift from Rival) An item to be held by a Pokémon. These goggles protect the holder from both weather-related damage and powder.
Scope Lens Rustboro City (gift from Mr. Stone) An item to be held by a Pokémon. It’s a lens for scoping out weak points. It boosts the holder’s critical-hit ratio.
Shed Shell PokeMart An item to be held by a Pokémon. This discarded carapace enables the holder to switch out of battle without fail.
Shell Bell Shoal Cave An item to be held by a Pokémon. The holder regains a little HP every time it inflicts damage on others.
Smoke Ball Trick House 2 An item to be held by a Pokémon. It enables the holder to flee from any wild Pokémon encounter without fail.
Smooth Rock Weather Institute An item to be held by a Pokémon. It extends the duration of the move Sandstorm when used by the holder.
Soothe Bell Route 104 An item to be held by a Pokémon. The comforting chime of this bell calms the holder, making it friendly.
Sticky Barb Wild Cacnea/Ferroseed An item to be held by a Pokémon. It damages the holder every turn and may latch on to Pokémon that touch the holder.
Terrain Extender Trick House 5 An item to be held by a Pokémon. It extends the duration of the terrain caused by the holder’s move or Ability.
Thick Club PokeMart An item to be held by Cubone or Marowak. It’s a hard bone of some sort that boosts the Attack stat.
Toxic Orb Route 119 An item to be held by a Pokémon. It’s a bizarre orb that will badly poison the holder during battle.
Training Band Slateport City Market A band that enhances training effectiveness.
Weakness Policy PokeMart (Feather Badge required) An item to be held by a Pokémon. Attack and Sp. Atk sharply increase if the holder is hit with a move it’s weak to.
Wide Lens Route 123 An item to be held by a Pokémon. It’s a magnifying lens that slightly boosts the accuracy of moves.
Wise Glasses Verdanturf Town (held by traded Happiny) An item to be held by a Pokémon. This thick pair of glasses slightly boosts the power of special moves.
Zoom Lens Route 109 An item to be held by a Pokémon. If the holder moves after its target moves, its accuracy will be boosted.
Air Balloon PokeMart (Heat Badge required) An item to be held by a Pokémon. The holder will float in the air until hit. Once hit, this item will burst.
Eject Button PokeMart (Stone Badge required) An item to be held by a Pokémon. If the holder is hit by an attack, it will be switched out of battle.
Red Card PokeMart (no badges required) An item to be held by a Pokémon. When the holder is hit by an attack, the attacker is removed from battle.
Mental Herb PokeMart (no badges required) An item to be held by a Pokémon. The holder shakes off move-binding effects to move freely. It can be used only once.
White Herb PokeMart (Knuckle Badge required) An item to be held by a Pokémon. It will restore any lowered stat in battle. It can be used only once.
Power Herb PokeMart (Balance Badge required) A single-use item to be held by a Pokémon. It allows the holder to immediately use a move that normally requires a turn to charge.
Cell Battery PokeMart (no badges required) An item to be held by a Pokémon. It boosts Attack if hit with an Electric-type attack. It can only be used once.
Absorb Bulb PokeMart (Stone Badge required) An item to be held by a Pokémon. It boosts Sp. Atk if hit with a Water-type attack. It can only be used once.
Snowball PokeMart (Knuckle Badge required) An item to be held by a Pokémon. It boosts Attack if hit with an Ice-type attack. It can only be used once.
Luminous Moss PokeMart (Dynamo Badge required) An item to be held by a Pokémon. It boosts Sp. Def if hit with a Water-type attack. It can only be used once.
Electric Seed PokeMart (Balance Badge required) An item to be held by a Pokémon. It boosts Defense on Electric Terrain. It can only be used once.
Grassy Seed PokeMart (Balance Badge required) An item to be held by a Pokémon. It boosts Defense on Grassy Terrain. It can only be used once.
Misty Seed PokeMart (Balance Badge required) An item to be held by a Pokémon. It boosts Sp. Def on Misty Terrain. It can only be used once.
Psychic Seed PokeMart (Balance Badge required) An item to be held by a Pokémon. It boosts Sp. Def on Psychic Terrain. It can only be used once.
Utility Umbrella PokeMart An item to be held by a Pokémon. This sturdy umbrella protects the holder from the effects of rain and harsh sunlight.
Ability Patch Route 105 (requires Surf) / PokeMart (Feather Badge required) A patch that allows a Pokémon with a regular Ability to have a rare Ability.
Ability Capsule PokeMart (Knuckle Badge required) A capsule that allows a Pokémon with two Abilities to switch between these Abilities when it is used.
Adamant Orb Meteor Falls A brightly gleaming orb to be held by Dialga. It boosts the power of Dragon- and Steel-type moves when it is held.
Soul Dew Southern Island A wondrous orb to be held by either Latios or Latias. It raises the power of Psychic- and Dragon-type moves.
Exp. Share Rustboro City (from Devon President) Turning on this special device will allow all the Pokémon on your team to receive Exp. Points from battles.
Bug Gem A gem with an insect-like essence. When held, it strengthens the power of a Bug-type move one time.
Dark Gem A gem with an essence of darkness. When held, it strengthens the power of a Dark-type move one time.
Dragon Gem A gem with a draconic essence. When held, it strengthens the power of a Dragon-type move one time.
Electric Gem A gem with an essence of electricity. When held, it strengthens the power of an Electric-type move one time.
Fairy Gem A gem with an essence of the fey. When held, it strengthens the power of a Fairy-type move one time.
Fighting Gem A gem with an essence of combat. When held, it strengthens the power of a Fighting-type move one time.
Fire Gem A gem with an essence of fire. When held, it strengthens the power of a Fire-type move one time.
Flying Gem A gem with an essence of air. When held, it strengthens the power of a Flying-type move one time.
Ghost Gem A gem with a spectral essence. When held, it strengthens the power of a Ghost-type move one time.
Grass Gem A gem with an essence of nature. When held, it strengthens the power of a Grass-type move one time.
Ground Gem A gem with an essence of land. When held, it strengthens the power of a Ground-type move one time.
Ice Gem A gem with an essence of ice. When held, it strengthens the power of an Ice-type move one time.
Normal Gem A gem with an ordinary essence. When held, it strengthens the power of a Normal-type move one time.
Poison Gem A gem with an essence of poison. When held, it strengthens the power of a Poison-type move one time.
Psychic Gem A gem with an essence of the mind. When held, it strengthens the power of a Psychic-type move one time.
Rock Gem A gem with an essence of rock. When held, it strengthens the power of a Rock-type move one time.
Steel Gem A gem with an essence of steel. When held, it strengthens the power of a Steel-type move one time.
Water Gem A gem with an essence of water. When held, it strengthens the power of a Water-type move one time.

📦 Plate (17)

Name ↑↓ Location ↑↓ Description
Draco Plate Meteor Falls (hidden) An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Dragon-type moves.
Dread Plate Dewford Manor (hidden) An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Dark-type moves.
Earth Plate Route 111 (hidden) An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Ground-type moves.
Fist Plate Route 115 (hidden) An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Fighting-type moves.
Flame Plate Ember Path (hidden) An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Fire-type moves.
Icicle Plate Seaspray Cave (hidden) An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Ice-type moves.
Insect Plate Petalburg Woods Area 3 (hidden) An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Bug-type moves.
Iron Plate Route 126 underwater (hidden) An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Steel-type moves.
Meadow Plate Route 123 (hidden) An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Grass-type moves.
Mind Plate Route 127 (requires Dive, hidden) An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Psychic-type moves.
Pixie Plate Route 124 underwater (hidden) An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Fairy-type moves.
Sky Plate Sky Pillar exterior (hidden) An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Flying-type moves.
Splash Plate Route 131 An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Water-type moves.
Spooky Plate Mt. Pyre summit (hidden) An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Ghost-type moves.
Stone Plate Scorched Slab (hidden) An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Rock-type moves.
Toxic Plate Route 120 (hidden) An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Poison-type moves.
Zap Plate Route 119 (hidden) An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Electric-type moves.

📦 Form-item (8)

Name ↑↓ Location ↑↓ Description
Red Nectar Dewford Meadow (hidden, respawns daily) A flower nectar obtained at Ula’ula Meadow. It changes the form of certain species of Pokémon.
Yellow Nectar Dewford Meadow (hidden, respawns daily) A flower nectar obtained at Melemele Meadow. It changes the form of certain species of Pokémon.
Pink Nectar Verdant Glade (hidden, respawns daily) The flower nectar obtained at the flowering shrubs on Royal Avenue. It changes the form of certain species of Pokémon.
Purple Nectar Verdant Glade (hidden, respawns daily) A flower nectar obtained at Poni Meadow. It changes the form of certain species of Pokémon.
Douse Drive A cassette to be held by Genesect. It changes Genesect’s Techno Blast move so it becomes Water type.
Shock Drive A cassette to be held by Genesect. It changes Genesect’s Techno Blast move so it becomes Electric type.
Burn Drive A cassette to be held by Genesect. It changes Genesect’s Techno Blast move so it becomes Fire type.
Chill Drive A cassette to be held by Genesect. It changes Genesect’s Techno Blast move so it becomes Ice type.

🔑 Key-item (9)

Name ↑↓ Location ↑↓ Description
Odd Keystone Sandstrewn Ruins A vital item that is needed to keep a stone tower from collapsing. Voices can be heard from it occasionally.
Old Sea Map Abandoned Ship (requires Dive) A faded old map that shows the way to a distant island.
Aurora Ticket Meteor Falls (gift after defeating Steven) A ticket to a distant island where a legendary Pokemon awaits.
Mystic Ticket Mossdeep City (gift after defeating Cynthia) A mystical ticket to a faraway island.
Eon Ticket Route 103 (gift after defeating Rival) The ticket required for sailing on a ferry to the Southern Island. Does Norman, the Petalburg Gym Leader, know a secret?!
Magma Stone Magma Hideout A stone formed by boulders melting in intensely hot magma, then hardening. Magma remains sealed inside it.
PokeVial Any PokeCenter from Nurse A special vial for Pokemon use.
Old Rod Littleroot Town (gift from Mom) An old and beat-up fishing rod. Use it at any body of water to fish for wild aquatic Pokémon.
Good Rod Route 114 (gift from Fisherman) A new, good-quality fishing rod. Use it at any body of water to fish for wild aquatic Pokémon.

📦 Medicine (46)

Name ↑↓ Location ↑↓ Description
Potion A spray-type medicine for treating wounds. It can be used to restore 20 HP to an injured Pokémon.
Antidote A spray-type medicine for poisoning. It can be used once to lift the effects of being poisoned from a Pokémon.
Burn Heal A spray-type medicine for treating burns. It can be used once to heal a Pokémon suffering from a burn.
Ice Heal A spray-type medicine for freezing. It can be used once to defrost a Pokémon that has been frozen solid.
Awakening A spray-type medicine used against sleep. It can be used once to rouse a Pokémon from the clutches of sleep.
Paralyze Heal A spray-type medicine for paralysis. It can be used once to free a Pokémon that has been paralyzed.
Full Restore A medicine that can be used to fully restore the HP of a single Pokémon and heal any status conditions it has.
Max Potion A spray-type medicine for treating wounds. It will completely restore the max HP of a single Pokémon.
Hyper Potion A spray-type medicine for treating wounds. It can be used to restore 120 HP to an injured Pokémon.
Super Potion A spray-type medicine for treating wounds. It can be used to restore 60 HP to an injured Pokémon.
Full Heal A spray-type medicine that is broadly effective. It can be used once to heal all the status conditions of a Pokémon.
Revive A medicine that can revive fainted Pokémon. It also restores half of a fainted Pokémon’s maximum HP.
Max Revive A medicine that can revive fainted Pokémon. It also fully restores a fainted Pokémon’s maximum HP.
Fresh Water Water with a high mineral content. When consumed, it restores up to 30 HP to an injured Pokémon.
Soda Pop A highly carbonated soda drink. When consumed, it restores up to 50 HP to an injured Pokémon.
Lemonade A very sweet and refreshing drink. When consumed, it restores up to 70 HP to an injured Pokémon.
Moomoo Milk A bottle of highly nutritious milk. When consumed, it restores up to 100 HP to an injured Pokémon.
Energy Powder A very bitter medicinal powder. When consumed, it restores up to 60 HP to an injured Pokémon.
Energy Root An extremely bitter medicinal root. When consumed, it restores up to 120 HP to an injured Pokémon.
Heal Powder A very bitter medicinal powder. It can be used once to heal all the status conditions of a Pokémon.
Ether This medicine can restore 10 PP to a single selected move that has been learned by a Pokémon.
Max Ether This medicine can fully restore the PP of a single selected move that has been learned by a Pokémon.
Elixir This medicine can restore 10 PP to each of the moves that have been learned by a Pokémon.
Max Elixir This medicine can fully restore the PP of all of the moves that have been learned by a Pokémon.
Lava Cookie Lavaridge Town’s local specialty. It can be used once to heal all the status conditions of a Pokémon.
Berry Juice A 100 percent pure juice made of Berries. When consumed, it restores 20 HP to an injured Pokémon.
Sweet Heart A piece of cloyingly sweet chocolate. When consumed, it restores 20 HP to an injured Pokémon.
Big Malasada The Alola region’s local specialty-fried bread. It can be used once to heal all the status conditions of a Pokémon.
Old Gateau The Old Chateau’s hidden specialty. It can be used once to heal all the status conditions of a Pokémon.
Sacred Ash This rare ash can revive all fainted Pokémon in a party. In doing so, it also fully restores their maximum HP.
Hp Up A nutritious drink for Pokémon. When consumed, it raises the base HP of a single Pokémon.
Protein A nutritious drink for Pokémon. When consumed, it raises the base Attack stat of a single Pokémon.
Iron A nutritious drink for Pokémon. When consumed, it raises the base Defense stat of a single Pokémon.
Carbos A nutritious drink for Pokémon. When consumed, it raises the base Speed stat of a single Pokémon.
Calcium A nutritious drink for Pokémon. When consumed, it raises the base Sp. Atk stat of a single Pokémon.
Rare Candy A candy that is packed with energy. When consumed, it will instantly raise the level of a single Pokémon by one.
Pp Up A medicine that can slightly raise the maximum PP of a single move that has been learned by the target Pokémon.
Zinc A nutritious drink for Pokémon. When consumed, it raises the base Sp. Def stat of a single Pokémon.
Pp Max A medicine that can optimally raise the maximum PP of a single move that has been learned by the target Pokémon.
Root Fossil A fossil from a prehistoric Pokémon that once lived in the sea. It looks as if it could be part of a plant’s root.
Silver Powder An item to be held by a Pokémon. It’s a shiny silver powder that will boost the power of Bug-type moves.
Quick Powder An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Speed stat.
Powder Jar A jar for storing Berry powder.
Iceroot Carrot Produce that the King of Bountiful Harvests’ beloved steed likes to eat. It grew in a field covered in snow.
Shaderoot Carrot Produce that the King of Bountiful Harvests’ beloved steed likes to eat. It grew in a gloomy field.
Health Feather Slightly boosts HP. Stackable.

📦 Misc-item (161)

Name ↑↓ Location ↑↓ Description
Revival Herb A terribly bitter medicinal herb. It revives a fainted Pokémon and fully restores its maximum HP.
Shoal Salt Salt that you found inside Shoal Cave.
Shoal Shell A seashell that you found inside Shoal Cave.
Heart Scale A pretty, heart-shaped scale that is extremely rare. Some people are happy to receive one.
Bottle Cap A beautiful bottle cap that gives off a silver gleam. Some people are happy to receive one.
Gold Bottle Cap A beautiful bottle cap that gives off a golden gleam. Some people are happy to receive one.
Honey A sweet honey with a lush aroma that attracts wild Pokémon when it is used in tall grass, in caves, or on special trees.
Macho Brace An item to be held by a Pokémon. This stiff, heavy brace helps Pokémon grow strong but cuts Speed in battle.
Cleanse Tag An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the head of the party.
Soft Sand An item to be held by a Pokémon. It’s a loose, silky sand that boosts the power of Ground-type moves.
Miracle Seed An item to be held by a Pokémon. It’s a seed imbued with life force that boosts the power of Grass-type moves.
Black Glasses An item to be held by a Pokémon. A pair of shady-looking glasses that boost the power of Dark-type moves.
Black Belt An item to be held by a Pokémon. This belt helps the wearer to focus and boosts the power of Fighting-type moves.
Magnet An item to be held by a Pokémon. It’s a powerful magnet that boosts the power of Electric-type moves.
Mystic Water An item to be held by a Pokémon. This teardrop-shaped gem boosts the power of Water-type moves.
Sharp Beak An item to be held by a Pokémon. It’s a long, sharp beak that boosts the power of Flying-type moves.
Poison Barb An item to be held by a Pokémon. This small, poisonous barb boosts the power of Poison-type moves.
Never Melt Ice An item to be held by a Pokémon. It’s a heat- repelling piece of ice that boosts the power of Ice-type moves.
Spell Tag An item to be held by a Pokémon. It’s a sinister, eerie tag that boosts the power of Ghost-type moves.
Twisted Spoon An item to be held by a Pokémon. This spoon is imbued with telekinetic power and boosts Psychic-type moves.
Charcoal An item to be held by a Pokémon. It’s a combustible fuel that boosts the power of Fire-type moves.
Dragon Fang An item to be held by a Pokémon. This hard and sharp fang boosts the power of Dragon-type moves.
Metronome An item to be held by a Pokémon. It boosts moves used consecutively, but only until a different move is used.
Adrenaline Orb Using it makes wild Pokémon call for help a number of times. If held by a Pokémon, it boosts Speed when intimidated. It can be used only once.
Throat Spray Raises Sp. Atk when a Pokémon uses a sound-based move.
Eject Pack An item to be held by a Pokémon. When the holder’s stats are lowered, it will be switched out of battle.
Heavy Duty Boots These boots prevent the effects of traps set on the battlefield.
Blunder Policy Raises Speed sharply when a Pokémon misses with a move because of accuracy.
Room Service An item to be held by a Pokémon. Lowers Speed when Trick Room takes effect.
Rusted Sword It is said that a hero used this sword to halt a terrible disaster in ancient times. But it’s grown rusty and worn.
Rusted Shield It is said that a hero used this shield to halt a terrible disaster in ancient times. But it’s grown rusty and worn.
Lucky Punch An item to be held by Chansey. This pair of lucky boxing gloves will boost Chansey’s critical-hit ratio.
Lustrous Orb A beautifully glowing orb to be held by Palkia. It boosts the power of Dragon- and Water-type moves when it is held.
Griseous Orb A glowing orb to be held by Giratina. It boosts the power of Dragon- and Ghost-type moves when it is held.
Sea Incense An item to be held by a Pokémon. This incense has a curious aroma that boosts the power of Water-type moves.
Lax Incense An item to be held by a Pokémon. The beguiling aroma of this incense may cause attacks to miss its holder.
Odd Incense An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Psychic-type moves.
Rock Incense An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Rock-type moves.
Full Incense An item to be held by a Pokémon. This exotic-smelling incense makes the holder bloated and slow moving.
Wave Incense An item to be held by a Pokémon. This incense has a curious aroma that boosts the power of Water-type moves.
Rose Incense An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Grass-type moves.
Luck Incense An item to be held by a Pokémon. It doubles any prize money received if the holding Pokémon joins a battle.
Pure Incense An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the head of the party.
Gracidea A flower sometimes bundled in bouquets to convey gratitude on special occasions like birthdays.
Mega Bracelet This cuff contains an untold power that somehow enables Pokémon carrying a Mega Stone to Mega Evolve in battle.
Mach Bike This folding Bike more than doubles your movement speed.
Coin Case A case for holding coins obtained at the Game Corner. It can hold up to 50,000 coins.
Itemfinder A device that detects hidden items nearby.
Super Rod An awesome, high-tech fishing rod. Use it at any body of water to fish for wild aquatic Pokémon.
Ss Ticket A ticket required for sailing on the ferry S.S. Aqua. It has a drawing of a ship on its front.
Contest Pass A pass required for entering Pokémon Contests. It has a drawing of an award ribbon on its front.
Wailmer Pail This is a tool for watering Berries you planted to make them grow more quickly.
Devon Goods A package of goods to be delivered to Devon Corporation.
Soot Sack A sack used to gather and hold volcanic ash.
Basement Key A key that opens a door in the Goldenrod Tunnel.
Acro Bike This folding Bike allows you to perform actions such as wheelies and bunny hops.
Pokeblock Case A case for storing Pokeblocks.
Letter An extremely important letter to Steven from the President of Devon Corporation.
Exp Charm A charm that increases the Exp. Points that Pokémon can get. A machine-like object is inside the charm.
Prison Bottle A bottle believed to have been used to seal away the power of a certain Pokémon long, long ago.
Scanner A device found inside Sea Mauville.
Go Goggles Nifty goggles to protect eyes from desert sandstorms.
Meteorite A Meteorite originally found at Meteor Falls. You got it at Mt. Chimney.
Room 1 Key A key that opens Room 1.
Room 2 Key A key that opens Room 2.
Room 4 Key A key that opens Room 4.
Room 6 Key A key that opens Room 6.
Storage Key The key to Team Galactic’s sinister warehouse located at the edge of Veilstone City.
Devon Scope A special device made by Devon Corporation that signals the presence of any unseen Pokémon.
Lunar Wing A feather that glows like the moon. It’s said to possess the power to dispel nightmares.
Shiny Charm A shiny charm said to increase the chance of finding a Shiny Pokémon in the wild.
Oval Charm An oval charm said to increase the chance of Pokémon Eggs being found at the Nursery.
Magma Emblem An emblem associated with Team Magma.
Reveal Glass A looking glass that reveals the truth. It’s a mysterious glass that returns a Pokémon to its original shape.
Dna Splicers A splicer that fuses Kyurem and a certain Pokémon. They are said to have been one in the beginning.
Astralizer A device enabling special transformations.
Catching Charm Holding it is said to increase the chance of getting a critical catch. Curiously, the charm doesn’t shake much.
Rotom Catalog A catalog of devices that Rotom like. Use the catalog to have Rotom hop in and out of the various devices listed within.
Reins Of Unity Cords that shine when you hold them up to the light. The people of old times presented these to the King of Bountiful Harvests to express their gratitude.
Wooden Crown A mysterious object made of wood. Part of it seems to be chipped. Maybe it’s meant to be part of something.
Rks System Changes Silvally type to match memory disc.
Red Orb A shiny red orb that is said to have a legend tied to it. It’s known to have a deep connection with the Hoenn region.
Blue Orb A shiny blue orb that is said to have a legend tied to it. It’s known to have a deep connection with the Hoenn region.
Bug Memory A memory disc that contains Bug-type data. It changes the type of the holder if held by a certain species of Pokémon.
Dark Memory A memory disc that contains Dark-type data. It changes the type of the holder if held by a certain species of Pokémon.
Dragon Memory A memory disc that contains Dragon-type data. It changes the type of the holder if held by a certain species of Pokémon.
Electric Memory A memory disc that contains Electric-type data. It changes the type of the holder if held by a certain species of Pokémon.
Fairy Memory A memory disc that contains Fairy-type data. It changes the type of the holder if held by a certain species of Pokémon.
Fighting Memory A memory disc that contains Fighting-type data. It changes the type of the holder if held by a certain species of Pokémon.
Fire Memory A memory disc that contains Fire-type data. It changes the type of the holder if held by a certain species of Pokémon.
Flying Memory A memory disc that contains Flying-type data. It changes the type of the holder if held by a certain species of Pokémon.
Ghost Memory A memory disc that contains Ghost-type data. It changes the type of the holder if held by a certain species of Pokémon.
Grass Memory A memory disc that contains Grass-type data. It changes the type of the holder if held by a certain species of Pokémon.
Ground Memory A memory disc that contains Ground-type data. It changes the type of the holder if held by a certain species of Pokémon.
Ice Memory A memory disc that contains Ice-type data. It changes the type of the holder if held by a certain species of Pokémon.
Poison Memory A memory disc that contains Poison-type data. It changes the type of the holder if held by a certain species of Pokémon.
Psychic Memory A memory disc that contains Psychic-type data. It changes the type of the holder if held by a certain species of Pokémon.
Rock Memory A memory disc that contains Rock-type data. It changes the type of the holder if held by a certain species of Pokémon.
Steel Memory A memory disc that contains Steel-type data. It changes the type of the holder if held by a certain species of Pokémon.
Water Memory A memory disc that contains Water-type data. It changes the type of the holder if held by a certain species of Pokémon.
Oaks Parcel Deliver to Professor Oak.
Secret Key A high-tech key that has to be used at a specific location. It emits a special electronic signal to open a door.
Bike Voucher Exchange for Bicycle at Bike Shop.
Gold Teeth A set of golden false teeth lost by the Safari Zone’s warden. They make his smile sparkle.
Card Key A card key that opens a shutter in the Radio Tower.
Lift Key A key that operates the elevator in the Team Rocket Hideout. It bears the Team Rocket logo.
Silph Scope A scope that lets you see what cannot usually be seen. It is made by Silph Co.
Bicycle Folding bike for fast travel.
Town Map A very convenient map that can be viewed anytime. It even shows you your present location in the region.
Vs Seeker A device that indicates Trainers who want to battle. Its battery charges while you walk.
Fame Checker Records info about famous Trainers.
Tm Case - - -
Teachy Tv Battle tutorial TV.
Tri Pass Access One/Two/Three Island.
Rainbow Pass Access all Sevii Islands.
Tea Aromatic tea that has a slightly bitter taste. It soothes a dry throat.
Ruby Red gem for Network Machine.
Sapphire Blue gem for Network Machine.
Z Ring A mysterious ring that enables Pokémon to use Z-Power. It requires both the willpower and the physical power of the Trainer wearing it.
Normalium Z Allows Normal-type Z-Move once per battle.
Fightinium Z Allows Fighting-type Z-Move once per battle.
Flyinium Z Allows Flying-type Z-Move once per battle.
Poisonium Z Allows Poison-type Z-Move once per battle.
Groundium Z Allows Ground-type Z-Move once per battle.
Rockium Z Allows Rock-type Z-Move once per battle.
Buginium Z Allows Bug-type Z-Move once per battle.
Ghostium Z Allows Ghost-type Z-Move once per battle.
Steelium Z Allows Steel-type Z-Move once per battle.
Firium Z Allows Fire-type Z-Move once per battle.
Waterium Z Allows Water-type Z-Move once per battle.
Grassium Z Allows Grass-type Z-Move once per battle.
Electrium Z Allows Electric-type Z-Move once per battle.
Psychium Z Allows Psychic-type Z-Move once per battle.
Icium Z Allows Ice-type Z-Move once per battle.
Dragonium Z Allows Dragon-type Z-Move once per battle.
Darkinium Z Allows Dark-type Z-Move once per battle.
Fairium Z Allows Fairy-type Z-Move once per battle.
Aloraichium Z Allows Alolan Raichu exclusive Z-Move once per battle.
Decidium Z Allows Decidueye exclusive Z-Move once per battle.
Eevium Z Allows Eevee exclusive Z-Move once per battle.
Incinium Z Allows Incineroar exclusive Z-Move once per battle.
Kommonium Z Allows Kommo-o exclusive Z-Move once per battle.
Lunalium Z Allows Lunala exclusive Z-Move once per battle.
Lycanium Z Allows Lycanroc exclusive Z-Move once per battle.
Marshadium Z Allows Marshadow exclusive Z-Move once per battle.
Mewnium Z Allows Mew exclusive Z-Move once per battle.
Mimikium Z Allows Mimikyu exclusive Z-Move once per battle.
Pikanium Z Allows Pikachu exclusive Z-Move once per battle.
Pikashunium Z Allows Cap Pikachu exclusive Z-Move once per battle.
Primarium Z Allows Primarina exclusive Z-Move once per battle.
Snorlium Z Allows Snorlax exclusive Z-Move once per battle.
Solganium Z Allows Solgaleo exclusive Z-Move once per battle.
Tapunium Z Allows Tapu guardians exclusive Z-Move once per battle.
Ultranecrozium Z Allows Ultra Necrozma exclusive Z-Move once per battle.
Field Arrow Internal menu function (not collectible).
Use Party Menu Internal menu function (not collectible).
Use Field Internal menu function (not collectible).
Use Pblock Case Internal menu function (not collectible).
Use Bag Menu Internal menu function (not collectible).
B Use Medicine Internal menu function (not collectible).
B Use Other Internal menu function (not collectible).

📦 Utility (10)

Name ↑↓ Location ↑↓ Description
Blue Flute A flute made from blue glass that awakens sleeping Pokémon.
Yellow Flute A flute made from yellow glass that snaps Pokémon out of confusion.
Red Flute A flute made from red glass that snaps Pokémon out of infatuation.
Black Flute A flute made from black glass. It makes it easier to encounter strong Pokémon in the place you use it.
White Flute A flute made from white glass. It makes it easier to encounter weak Pokémon in the place you use it.
Escape Rope A long and durable rope. Use it to escape instantly from a cave or a dungeon.
Repel An item that prevents any low-level wild Pokémon from jumping out at you for a while.
Super Repel An item that prevents any low-level wild Pokémon from jumping out at you for a while. It lasts longer than Repel.
Max Repel An item that prevents any low-level wild Pokémon from jumping out at you for a while. It lasts longer than Super Repel.
Poke Flute A flute that can play with such a beautiful tone that even sleeping Pokémon find themselves roused.

📦 Treasure (22)

Name ↑↓ Location ↑↓ Description
Red Shard A small red shard. It appears to be a fragment of some sort of implement made long ago.
Blue Shard A small blue shard. It appears to be a fragment of some sort of implement made long ago.
Yellow Shard A small yellow shard. It appears to be a fragment of some sort of implement made long ago.
Green Shard A small green shard. It appears to be a fragment of some sort of implement made long ago.
Tiny Mushroom A very small and rare mushroom. It’s popular with a certain class of collectors and sought out by them.
Big Mushroom A very large and rare mushroom. It’s popular with a certain class of collectors and sought out by them.
Balm Mushroom A rare mushroom that gives off a nice fragrance. It can be sold at a high price to shops.
Pearl A rather small pearl that has a very nice silvery sheen to it. It can be sold cheaply to shops.
Big Pearl A rather large pearl that has a very nice silvery sheen. It can be sold to shops for a high price.
Pearl String Very large pearls that sparkle in a pretty silver color. They can be sold at a high price to shops.
Stardust Lovely red sand that flows between the fingers with a loose, silky feel. It can be sold at a low price to shops.
Star Piece A small shard of a beautiful gem that demonstrates a distinctly red sparkle. It can be sold at a high price to shops.
Comet Shard A shard that fell to the ground when a comet approached. It can be sold at a high price to shops.
Nugget A nugget of the purest gold that gives off a lustrous gleam in direct light. It can be sold at a high price to shops.
Big Nugget A big nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price to shops.
Relic Copper A copper coin used by an ancient civilization about 3,000 years ago.
Relic Silver A silver coin used by an ancient civilization about 3,000 years ago.
Relic Gold A gold coin used by an ancient civilization about 3,000 years ago.
Relic Vase A fragile vase made by an ancient civilization about 3,000 years ago.
Relic Statue A stone figurine made by an ancient civilization about 3,000 years ago.
Relic Band A heavy bracelet made by an ancient civilization about 3,000 years ago.
Rare Bone A rare bone that is extremely valuable for the study of Pokémon archeology. It can be sold for a high price to shops.

📦 Contest-item (6)

Name ↑↓ Location ↑↓ Description
Red Scarf An item to be held by a Pokémon. During a contest, it raises the Cool aspect of the Pokémon holding it.
Blue Scarf An item to be held by a Pokémon. During a contest, it raises the Beauty aspect of the Pokémon holding it.
Pink Scarf An item to be held by a Pokémon. During a contest, it raises the Cute aspect of the Pokémon holding it.
Green Scarf An item to be held by a Pokémon. During a contest, it raises the Clever aspect of the Pokémon holding it.
Yellow Scarf An item to be held by a Pokémon. During a contest, it raises the Tough aspect of the Pokémon holding it.
Silk Scarf An item to be held by a Pokémon. It’s a sumptuous scarf that boosts the power of Normal-type moves.

📦 Fossil (14)

Name ↑↓ Location ↑↓ Description
Armor Fossil A fossil from a prehistoric Pokémon that once lived on the land. It looks to be from some kind of protective collar.
Skull Fossil A fossil from a prehistoric Pokémon that once lived on the land. It appears as though it’s part of a head.
Helix Fossil A fossil from a prehistoric Pokémon that once lived in the sea. It might be a piece of a seashell.
Dome Fossil A fossil from a prehistoric Pokémon that once lived in the sea. It could be a shell or carapace.
Cover Fossil A fossil from a prehistoric Pokémon that once lived in the sea. It appears as though it could be part of its back.
Plume Fossil A fossil from a prehistoric Pokémon that once lived in the sky. It looks as if it could come from part of its wing.
Jaw Fossil A fossil from a prehistoric Pokémon that once lived on the land. It looks as if it could be a piece of a large jaw.
Sail Fossil A fossil from a prehistoric Pokémon that once lived on the land. It looks like the impression from a skin sail.
Claw Fossil A fossil from a prehistoric Pokémon that once lived in the sea. It appears to be a fragment of a claw.
Fossilized Bird The fossil of an ancient Pokémon that once soared through the sky. What it looked like is a mystery.
Fossilized Fish The fossil of an ancient Pokémon that once lived in the sea. What it looked like is a mystery.
Fossilized Drake The fossil of an ancient Pokémon that once roamed the land. What it looked like is a mystery.
Fossilized Dino The fossil of an ancient Pokémon that once lived in the sea. What it looked like is a mystery.
Old Amber A piece of amber that still contains the genetic material of an ancient Pokémon. It’s clear with a tawny, reddish tint.

🗡 Battle-item (10)

Name ↑↓ Location ↑↓ Description
Guard Spec An item that prevents stat reduction among the Trainer’s party Pokémon for five turns after it is used in battle.
Dire Hit An item that raises the critical-hit ratio greatly. It can be used only once and wears off if the Pokémon is withdrawn.
X Attack An item that sharply boosts the Attack stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.
X Defense An item that sharply boosts the Defense stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.
X Speed An item that sharply boosts the Speed stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.
X Accuracy An item that sharply boosts the accuracy of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.
X Sp Atk An item that sharply boosts the Sp. Atk stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.
X Sp Def An item that sharply boosts the Sp. Def stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.
Poke Doll A doll that attracts the attention of a Pokémon. It guarantees escape from any battle with wild Pokémon.
Fluffy Tail A toy that attracts the attention of a Pokémon. It guarantees escape from any battle with wild Pokémon.

🍒 Berries (70)

Name ↑↓ Location ↑↓ Description
Cheri Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from paralysis on its own in battle.
Chesto Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from sleep on its own in battle.
Pecha Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from poisoning on its own in battle.
Rawst Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from a burn on its own in battle.
Aspear Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from being frozen on its own in battle.
Leppa Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, it can restore 10 PP to a depleted move during battle.
Oran Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, it can restore its own HP by 10 points during battle.
Persim Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from confusion on its own in battle.
Lum Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from any status condition during battle.
Sitrus Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, it can restore its own HP by a small amount during battle.
Figy Berry If held by a Pokémon, it restores the user’s HP in a pinch, but it will cause confusion if the user hates the taste.
Wiki Berry If held by a Pokémon, it restores the user’s HP in a pinch, but it will cause confusion if the user hates the taste.
Mago Berry If held by a Pokémon, it restores the user’s HP in a pinch, but it will cause confusion if the user hates the taste.
Aguav Berry If held by a Pokémon, it restores the user’s HP in a pinch, but it will cause confusion if the user hates the taste.
Iapapa Berry If held by a Pokémon, it restores the user’s HP in a pinch, but it will cause confusion if the user hates the taste.
Razz Berry Used to make Pokéblocks that will enhance your Coolness. Its red flesh is spicy when eaten.
Bluk Berry Used to make Pokéblocks that will enhance your Beauty. Its blue flesh is sour when eaten.
Nanab Berry Used to make Pokéblocks that will enhance your Cuteness. Its pink flesh is sweet when eaten.
Wepear Berry Used to make Pokéblocks that will enhance your Cleverness. Its green flesh is bitter when eaten.
Pinap Berry Used to make Pokéblocks that will enhance your Toughness. Its yellow flesh is sour when eaten.
Pomeg Berry A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base HP.
Kelpsy Berry A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Attack.
Qualot Berry A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Defense.
Hondew Berry A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Sp. Atk.
Grepa Berry A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Sp. Def.
Tamato Berry A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Speed.
Cornn Berry Used to make Pokéblocks that will enhance your Beauty, this Berry is rare in other regions.
Magost Berry Used to make Pokéblocks that will enhance your Cuteness, this Berry is rare in other regions.
Rabuta Berry Used to make Pokéblocks that will enhance your Cleverness, this Berry is rare in other regions.
Nomel Berry Used to make Pokéblocks that will enhance your Toughness, this Berry is rare in other regions.
Spelon Berry Used to make Pokéblocks that will enhance your Cuteness, this Berry is rare in other regions.
Pamtre Berry Used to make Pokéblocks that will enhance your Beauty, this Berry is rare in other regions.
Watmel Berry Used to make Pokéblocks that will enhance your Cleverness, this Berry is rare in other regions.
Durin Berry Used to make Pokéblocks that will enhance your Cleverness, this Berry is rare in other regions.
Belue Berry Used to make Pokéblocks that will enhance your Beauty, this Berry is rare in other regions.
Occa Berry If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fire-type attack.
Passho Berry If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Water-type attack.
Wacan Berry If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Electric-type attack.
Rindo Berry If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Grass-type attack.
Yache Berry If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ice-type attack.
Chople Berry If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fighting-type attack.
Kebia Berry If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Poison-type attack.
Shuca Berry If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ground-type attack.
Coba Berry If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Flying-type attack.
Payapa Berry If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Psychic-type attack.
Tanga Berry If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Bug-type attack.
Charti Berry If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Rock-type attack.
Kasib Berry If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ghost-type attack.
Haban Berry If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Dragon-type attack.
Colbur Berry If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Dark-type attack.
Babiri Berry If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Steel-type attack.
Chilan Berry If held by a Pokémon, this Berry will lessen the damage taken from one Normal-type attack.
Roseli Berry If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fairy-type attack.
Liechi Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, its Attack stat will increase when it’s in a pinch.
Ganlon Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, its Defense stat will increase when it’s in a pinch.
Salac Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, its Speed stat will increase when it’s in a pinch.
Petaya Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, its Sp. Atk stat will increase when it’s in a pinch.
Apicot Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, its Sp. Def stat will increase when it’s in a pinch.
Lansat Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, its critical-hit ratio will increase when it’s in a pinch.
Starf Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, one of its stats will sharply increase when it’s in a pinch.
Micle Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, its accuracy will increase just once when it’s in a pinch.
Custap Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, it will be able to move first just once when it’s in a pinch.
Jaboca Berry A Berry to be consumed by Pokémon. If a physical attack hits the Pokémon holding it, the attacker will also be hurt.
Rowap Berry A Berry to be consumed by Pokémon. If a special attack hits the Pokémon holding it, the attacker will also be hurt.
Kee Berry If held by a Pokémon, this Berry will increase the holder’s Defense if it’s hit with a physical move.
Maranga Berry If held by a Pokémon, this Berry will increase the holder’s Sp. Def if it’s hit with a special move.
Enigma Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, being hit by a supereffective attack will restore its HP.
Strawberry Sweet A strawberry-shaped sweet. When a Milcery holds this, it will spin around happily.
Berry Sweet A berry-shaped sweet. When a Milcery holds this, it spins around happily.
Berry Pouch Stores Berries fresh.

🔴 Poke Balls (27)

Name ↑↓ Location ↑↓ Description
Fast Ball New Mauville / Lilycove City Department Store A Poké Ball that makes it easier to catch Pokémon that are usually very quick to run away.
Level Ball Abandoned Ship / Lilycove City Department Store A Poké Ball that makes it easier to catch Pokémon that are at a lower level than your own Pokémon.
Lure Ball Seaspray Cave / Lilycove City Department Store A Poké Ball that is good for catching Pokémon that you reel in with a rod while out fishing.
Heavy Ball Trick House 2 / Lilycove City Department Store A Poké Ball that is better than usual at catching very heavy Pokémon.
Love Ball Slateport City Fan Club / Lilycove City Department Store A Poké Ball that works best when catching a Pokémon that is of the opposite gender of your Pokémon.
Friend Ball Route 104 / Lilycove City Department Store A strange Poké Ball that will make the wild Pokémon caught with it more friendly toward you immediately.
Moon Ball Route 115 / Lilycove City Department Store A Poké Ball that will make it easier to catch Pokémon that can evolve using a Moon Stone.
Master Ball The best Poké Ball with the ultimate level of performance. With it, you will catch any wild Pokémon without fail.
Ultra Ball An ultra-high-performance Poké Ball that provides a higher success rate for catching Pokémon than a Great Ball.
Great Ball A good, high-performance Poké Ball that provides a higher Pokémon catch rate than a standard Poké Ball.
Poke Ball A device for catching wild Pokémon. It’s thrown like a ball at a Pokémon, comfortably encapsulating its target.
Safari Ball A special Poké Ball that is used only in the Great Marsh. It is recognizable by the camouflage pattern decorating it.
Net Ball A somewhat different Poké Ball that is more effective when attempting to catch Water- or Bug-type Pokémon.
Dive Ball A somewhat different Poké Ball that works especially well when catching Pokémon that live underwater.
Nest Ball A somewhat different Poké Ball that becomes more effective the lower the level of the wild Pokémon.
Repeat Ball A somewhat different Poké Ball that works especially well on a Pokémon species that has been caught before.
Timer Ball A somewhat different Poké Ball that becomes progressively more effective the more turns that are taken in battle.
Luxury Ball A particularly comfortable Poké Ball that makes a wild Pokémon quickly grow friendlier after being caught.
Dusk Ball A somewhat different Poké Ball that makes it easier to catch wild Pokémon at night or in dark places like caves.
Heal Ball A remedial Poké Ball that restores the HP of a Pokémon caught with it and eliminates any status conditions.
Quick Ball A somewhat different Poké Ball that has a more successful catch rate if used at the start of a wild encounter.
Cherish Ball A quite rare Poké Ball that has been crafted in order to commemorate a special occasion of some sort.
Sport Ball A special Poké Ball that is used during the Bug-Catching Contest.
Park Ball A special Poké Ball for the Pal Park.
Dream Ball A special Poké Ball that appears in your Bag out of nowhere in the Entree Forest. It can catch any Pokémon.
Beast Ball A special Poké Ball designed to catch Ultra Beasts. It has a low success rate for catching others.
Premier Ball A somewhat rare Poké Ball that was made as a commemorative item used to celebrate an event of some sort.